Updated November 2026

Veo 3.1 vs Luma Ray3.2: specs, HDR, audio and price

Luma Ray3.2 is the stronger fit for silent, grade-ready footage: 5 or 10 second clips, native 16-bit HDR, six aspect ratios and start and end frames. Veo 3.1 is the fit when the clip needs sound, since Ray3.2 generates none, or when you need 4K. At 1080p, Luma’s API costs about $0.24/s at its list rate; Google Cloud lists silent Veo 3.1 Fast at about $0.10/s and silent Quality at about $0.20/s.

Try Veo 3.1 Lite, Fast and Quality in one place

Text-to-video, image-to-video and first-and-last-frame, 4 to 8 seconds, up to 4K. Packs start at $9.99 with no subscription.

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Key takeaways

  • Ray3.2 was announced on June 9, 2026; Luma lists Dream Machine and Ray2 as deprecated.
  • Ray3.2 has no native audio. Veo 3.1 does.
  • Ray3.2: up to 1080p with 16-bit HDR and EXR. Veo 3.1: up to 4K, no HDR output.
  • Luma API at its default list rate: about $0.06/s at 720p and $0.24/s at 1080p; HDR costs double.

Specs side by side

Luma figures come from Luma’s announcement, API guides and product pages; Veo figures from Google Cloud. Luma doesn’t publish a reference-image limit, so the table says so.

Veo 3.1 (Quality)Veo 3.1 LiteLuma Ray3.2
MakerGoogleGoogleLuma AI
Versionveo-3.1-generate-001veo-3.1-lite-generate-001Ray3.2, June 9, 2026
Status (November 2026)Generally available on Google Cloud (supported until “May 4, 2027 or later”); Gemini API preview shut down October 22, 2026; leaves Flow December 5, 2026Preview on Google Cloud (no published support date); Gemini API preview shut down October 22, 2026; stays in FlowLive
Longest single clip8 s (extend to 37 s on Google Cloud)8 s10 s (Modify Video: 20 s)
Top resolution4K1080p1080p, with native 16-bit HDR
Native audioYes (can be switched off)YesNo
Image-to-videoYesYes (Google’s Cloud page contradicts itself: one row says image input is not supported)Yes
First and last frameYesYesYes
Reference inputsUp to 3 asset images or 1 style image (Google Cloud API)NoNot published
ExtendGoogle Cloud only (+7 s per extension)Google Cloud onlyYes (SDR only)
Maker’s API price, about per second$0.20/s to $0.60/s$0.03/s to $0.08/s$0.06/s (720p) to $0.24/s (1080p) at Luma’s default list rate; HDR costs double
Available on imaginary.appYesYesNot offered today

A few Ray3.2 details sit outside the table. Resolutions run 360p (a draft mode), 540p, 720p and 1080p. Aspect ratios are 9:16, 3:4, 1:1, 4:3, 16:9 and 21:9, against Veo’s 16:9 and 9:16. Luma’s marketing pages say 16 keyframes and its API docs say 64, so check the limit for your route. Extend works on standard (SDR) clips only, and Modify Video edits clips up to 20 seconds long.

What it costs

Luma’s API lists $0.003 per credit as its default list rate (contracts can differ). A 5-second clip costs 100 credits at 720p and 400 at 1080p. Because Ray3.2 is silent, compare it with silent Veo. Google’s Veo prices are per “count”, which we read as one second:

Silent clip, per second720p1080p
Luma Ray3.2 (Luma API, SDR)$0.06/s$0.24/s
Veo 3.1 Lite (Google Cloud list)$0.03/s$0.05/s
Veo 3.1 Fast (Google Cloud list)$0.08/s$0.10/s
Veo 3.1 Quality (Google Cloud list)$0.20/s$0.20/s
Veo 3.1 Fast on imaginary.app$0.160–$0.187/s$0.160–$0.187/s

At 1080p, Ray3.2 on Luma’s API costs more than silent Veo 3.1 Quality and more than silent Veo 3.1 Fast on Google Cloud. At 720p it costs more than silent Veo 3.1 Lite, less than silent Fast and less than silent Quality. Through imaginary.app, Veo costs more per second than Google Cloud’s list price; you pay for not setting up a Cloud project. Our full credit table for every Veo 3.1 setting is on the Lite vs Fast vs Quality page.

Plans

Luma’s app plans are monthly: Plus $30 (10,000 credits), Pro $90 (40,000 credits), Ultra $300 (150,000 credits). Luma’s pricing page lists no free plan but mentions free trial credits. App credits may not map one-to-one to API credits, so we don’t convert them to seconds. imaginary.app sells one-time packs from $9.99; see the pricing page or the cost calculator.

When to choose Luma Ray3.2

  • You grade footage or composite VFX and want 16-bit HDR or EXR files.
  • You need 10-second clips, or edits of clips up to 20 seconds with Modify Video.
  • You need 21:9, 1:1, 4:3 or 3:4 framing.
  • You plan to add music and sound yourself anyway.
  • You want many keyframes inside one shot.

When to choose Veo 3.1

  • The clip needs dialogue, sound effects or ambience generated with the picture.
  • You need 4K output.
  • You want short 4, 6 or 8 second shots for edited social, ad or explainer content.
  • You want a lower silent 720p rate on the makers’ own price lists: Google Cloud lists Veo 3.1 Lite at $0.03/s, against $0.06/s for Ray3.2.
  • You want to compare Veo’s own variants first: see Lite vs Fast vs Quality and the Veo 3.1 model page.

Frequently asked questions

What happened to Luma Dream Machine?

Luma lists Dream Machine and its Ray2 model as deprecated. Its current video model is Ray3.2, announced on June 9, 2026, which you reach through Luma’s app and API.

Does Luma Ray3.2 generate audio?

No. Luma’s Ray page says Ray3.2 doesn’t generate audio, so you add sound in editing. Veo 3.1 generates native audio and lets you switch it off.

Which is better for HDR or color grading?

Luma Ray3.2. It outputs native 16-bit HDR and EXR, which Veo 3.1 doesn’t offer. In Luma’s API, HDR clips are limited to 5 seconds and cost twice as much.

Can I use Luma Ray on imaginary.app?

No. imaginary.app offers Google’s Veo 3.1 Lite, Fast and Quality only.

How we checked: Luma specs and prices from lumalabs.ai and Luma’s API docs; Veo specs and prices from Google Cloud; our prices from our pricing catalog. All read on November 8, 2026. We have not generated Luma videos ourselves.

Sources

Prices, model specs and dates on this page were checked on November 8, 2026. Third-party prices change; check the source before you rely on a number.

Try Veo 3.1 Lite, Fast and Quality in one place

Text-to-video, image-to-video and first-and-last-frame, 4 to 8 seconds, up to 4K. Packs start at $9.99 with no subscription.

Sign in with Google to create an account; buy credits only when you need them.